Package | Description |
---|---|
org.bitbrawl.foodfight.controller |
Classes for working with the player controllers, separate from the game
field.
|
org.bitbrawl.foodfight.field |
Classes and interfaces representing objects and properties of the game field.
|
org.bitbrawl.foodfight.util |
Useful classes that do not directly represent field objects.
|
Class | Description |
---|---|
Field |
The entire playing field for a match.
|
Player |
A single player on the field.
|
Team |
A team of players, and their associated information.
|
Class | Description |
---|---|
Collision |
A collision between two objects on the field.
|
Event |
An event in the game that is worth some number of points.
|
Event.Type |
The type of an event, either one-time or ongoing.
|
Food |
A piece of food on the field.
|
Food.Type |
A type of food.
|
Inventory |
The food that a player is holding in their hands.
|
Locatable | |
MatchType |
A type of match.
|
Player |
A single player on the field.
|
Player.Hand |
A player's hand, either left or right.
|
Score |
A team's score.
|
Table |
A team's table, where they can score points by putting food.
|
Team |
A team of players, and their associated information.
|
Class | Description |
---|---|
Field |
The entire playing field for a match.
|
Food |
A piece of food on the field.
|
Player |
A single player on the field.
|
Player.Hand |
A player's hand, either left or right.
|
Table |
A team's table, where they can score points by putting food.
|